Update version 1.2.2
DON'T FORGET TO BACKUP BEFORE UPDATE !!
Fixed
- Thrown gifts no longer get stuck outside the scene wall. With the boundary walls enabled, gifts now pass through the wall as they fly in and are then kept inside the scene (one-way walls). Previously they bounced off the outside of the wall and never reached the model.
- OBS overlay hitbox now works on startup so no more toggling "Show Hitbox". The OBS browser source runs in its own context and used to fall back to the default scene until you changed something in the editor. It now receives the current throwing-scene config the moment it connects, and the hitbox re-positions itself once the overlay/window finishes sizing. So hits register correctly as soon as the source loads.
- Broken or missing gift images no longer spawn invisible items. An unreachable or failed sprite URL now falls back to a visible placeholder, and good URLs are verified once and cached.
Removed
- "Throw Item" action removed from Event mappings. Gift throwing is fully configured in the Throwing tab, so the duplicate action type was dropped from the Events tab. Any existing mapping that used it simply becomes inactive.
Files
Vfinity_1.2.2_x64_en-US.msi 24 MB
1 day ago
Vfinity_1.2.2_amd64.deb 29 MB
1 day ago
Vfinity_1.2.2_x64.dmg 28 MB
1 day ago
Vfinity_1.2.2_aarch64.dmg 27 MB
1 day ago
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More posts
- Throwing Item Bug with Walls Enabled [BUG]11 days ago
- Update version 1.2.111 days ago
- H a m p44 days ago
- Next Features - [What's Next02]67 days ago
- Update version 1.2.0Feb 07, 2026
- Next Features - [What's Next01]Jan 19, 2026
- Update version 1.1.1Jan 13, 2026
- Update version 1.1.0Jan 12, 2026
- TutorialJan 12, 2026

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